About the studio

The creation of OSome studio   was inspired by the vision of a mature and open-minded videogame in terms of substance and production technics. Once the vision of the game and the working processes have been set, ten or plus freelances gather around the founding core. This technique, inspired by cinematographic and theatrical productions, means freshness and a new energy for the project. The whole team is driven by professionals, raised since many years in the French videogame magma, and inspired by its culture and diversity. First experience of the studio is White Night, the award-winning game.

About the game

In his dark laboratory, the wizard Gargamel just found in a dusty grimoire the formula of an evil plant: the Vileaf. This plant produces seeds that can attract and imprison Smurfs but the Vileaf is also a great danger for the forest as it is toxic! Even the sarsaparilla fields are being contaminated! It's time to act: Papa Smurf decides to ask some of his fellow Smurfs to help him find the ingredients for a super powerful antidote for all the plants, thanks to a brand-new invention from Handy Smurf: the Smurfizer.


This game will be released on the following platform(s): PC

Meet the studio

If you would like to meet this studio prior to the showcase then check out our DEV:PUB expo

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